![]() However, if a character is wishing to go the route of being a counter-ninja that option is certainly available. This means that countering jutsu with jutsu is at best a secondary option. Unlike in most Naruto RP groups, here most jutsu can be avoided or resisted simply by virtue of making a save. A mentor must be a character over level 25. A mentor who knows the jutsu being taught can use their full level bonus, while a mentor who only knows the nature may only apply half their bonus, rounded down. A character learning jutsu from a mentor may use that mentor's level in place of their own for determining their learn check. The mentor doesn't need to have the jutsu on their list of techniques known in order to teach it, but they must have the nature required to perform the jutsu. A DM (Kage) or a GM (Nathree) may change the DCs of a particular jutsu based on difficulty or effect.Ī character may search out a mentor in order to teach them a jutsu. A character gains their normal progression of jutsu upon reaching a new level, these bonus jutsu are optional based on the player's discretion to pursue or not. S rank Jutsu have a DC of 60, which must be met 4 times (4 sessions at least). Rank A have a DC 50 to be met 3 times (3 sessions). Rank B jutsu have a DC 40 to learn, which must be met 3 times (3 sessions). Rank C jutsu have a DC 30 requirement, but must be met 3 times to learn a jutsu (3 sessions). Rank D jutsu have a DC 25 to learn, which must be met 2 times as well. The DC to learn E rank jutsu have a DC 15 which must be met 2 times in the course of learning the technique (minimum 2 sessions). Learning bonus jutsu is based on your character's Learn skill (character level + int modifier). D rank jutsu cost 3 point, C rank costs 5, B rank 7, A rank 9 and S rank cost 11. Depending on the rank of the jutsu, it will cost a different amount of chakra points to use: E Rank jutsu are free, but can only be used a combined total of times per fight equal to the character's Con Modifier. Kinjutsu and certain unique jutsu are considered epic level jutsu (10th level) and cannot be used unless the character has taken the Epic Jutsucraft feat. Taijutsu users use their strength or dexterity to set the DC of their jutsu.Į rank jutsu are 0 D 1-2, depending on the jutsu used C 3-4, depending on the jutsu used B 5-6, depending on the jutsu used A 7-8, depending on the jutsu used S 9th level. DCs for jutsu are usually set by the character's Charisma or Wisdom modifier, depending on the class they take. A higher constitution score will also grant a character bonus chakra points per day, found on the table here. In order to have access to these bonus jutsu, a character must spend time in RP training these additional techniques, based on their Learn DC.A character may use two slots of a lower class to grant themselves a jutsu of a higher rank as well, (You may sacrifice two A-Rank jutsu in order to use a bonus S-Rank jutsu). A table with bonus jutsu per day can be found here. This grants half your character level in chakra points (rounded down) and may be done a number of times equal to your constitution modifier (without penalties or damage) per day.Ī character can only hold a certain number of jutsu in their mind, based on their intelligence score and the highest level of jutsu their class can cast. ![]() Chakra points do not naturally regenerate, but for a safer option a charater may spend a full round action to infuse chakra. If a character reaches 0 Chakra points, they may take 2 points of con damage to give themselves a number of temporary chakra points equal to their character level, but this is a standard action. You could empower a meteor swarm at caster level 21: 17 base + 4 feat cost.)Ĭhakra points across all classes are summed up into a single pool, and when the value of your character's total spell points drops to 1/2 of this value (rounded up), your character becomes fatigued. If your character's spell pool drops to 1/4 (rounded up) of their maximum value, then the character is considered exhausted. This means it can be quickened, but not empowered or maximized, as quicken would bring it up to 19: 17 base + 2 cost for metajutsu. Some important points: you cannot use more than your caster level's worth of chakra points into a single jutsu (which means that as a 20th level caster, you could only spend 20 points on a Kirin (S-Rank) Jutsu. With that being said, this group uses the spell point variant of the d20 system with rules taken from the vitalizing variant. I mean who doesn't wanna shoot fireballs that can level a city at people, amiright?!? 3 Natureless Transformation Jutsu/TechniquesĬhakra is, obviously a very important part of the world and lore of the New Age Naruto.
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